The Game of Life, also known as Conway's Game of Life, is a cellular automaton that simulates the evolution of a population of cells over time. Each cell follows a set of rules based on the state of its neighboring cells. In the simplest version of the game, a cell is either alive or dead, and the following rules apply:
- Any live cell with two or three live neighbors survives to the next generation.
- Any dead cell with exactly three live neighbors becomes a live cell.
- All other live cells die in the next generation, and all other dead cells remain dead.
One of the aspects of the game that I found particularly interesting was the concept of overpopulation and underpopulation. Overpopulation occurs when a living cell has more than three live neighbors, causing it to die off due to lack of resources. Underpopulation, on the other hand, happens when a living cell has fewer than two live neighbors, leading to its demise.